Together we world build, write, produce and render a painterly project to illustrate a dystopian space opera in a retro cyber punk world.
The final product is a painterly toolset for Eevee, and multiple short music videos with a transmedia publicity campaign to entertain and immerse our audience in a visual musical science fiction universe.
This is an independent fork of Blender, a popular 3D authoring opensource application, with an additional interface paradigm for usability and discoverability.
You can all me the offical sponsor an evangelist of Bforaritsts. I sponsor other developers like Iyad Ahmed and work with Reiner "Tiles" to merge the Blender source into the master weekly and to fix bugs and do features. I also personally work on coding tasks and features for Bforartists.
I also manage the social networks and moderate the social community in Discord and Facebook. I can be known to additionally work the publicity, marketing and other aspects of the software.
Your support helps me to buy time to sit down and do code, publicity and content for Bforartists/Blender and to directly sponsor other developers to keep the source code alive and well.
This is a live event streamed in the Bforartists Discord community. I interview artist, share development progress of Bforartists and other various art techniques.
You can watch live in the #Q&A&Critique voice channel in the Bforartists Discord Server or in Twitch or Youtube.
Live every Friday at 2000 UTC in the #Q&A&Critique voice channel in the Bforartists Discord Server
You can spectate freely in the #Q&A&Critique voice channel in the Bforaritsts Discord Server or on Twitch and Youtube.
You may also apply to be interviewed with your art or code freely.
If you want to ask questions, direct future topics, you can support me as a Backer or Sponsor for priority influence.
I create Asset Packs for Unreal Engine, Blender and Bforartists. Some of these asset packs will ship with Bforaritsts for free with higher quality versions of the assets available either for Supporters or on the marketplace.
I also create open animation projects with my partners with progress, tips and tricks and ultimately tools and content for the community from the project.
I share know-how, curated and custom addons, production techniques, asset packs, pipeline tools and development for Bforartists.
In the future I plan to also create educational courses for the pipeline, animation, rigging and other aspects of digital animation.
Bforartists is a money free volunteer based project, but I can directly sponsor other developers and code for the project.
Generally I work for clients to pay for my rent, bills, and daily living costs - which takes most of my labour hours - meaning my free time for these projects can be limited. This support guarantees peace of mind and availability for the community.
This also allows a pools of resources to train and grow local talent and produce more free and open content for the global community.
I love to teach how to do animation, stories and art in Bforartists. I also love to teach technical aspects like storytelling, world building, modeling, look development, lighting and compositing, rendering, rigging, animation - practically the entire pipeline for linear animation. I am passionate about this - and hope to see many artists empowered to produce their stories freely.
I am a full-stack 3D Generalist and Technical Director, knowing the pipeline for linear animation in and out. And I want to share this know-how and experience.
When you support me, I can dedicate more time and resources to developing educational material, create more content, share more assets and do more development for you and Bforartists.
The more support I have, the less dependence on an employment or client work - which can take my full time and focus away from the community.
Ultimately the more support there is means there are more artists I can sub-contract, more interns I can train, more content I can produce and more tools I can develop.
Much of my work is thanks to the hard work and talent of artists I've had the honour to contract and sponsor. Without them, I wouldn't be here today.
My go to for Bforaritsts development, addon development and Blender API support. I could not do a lot of Bforartists
without him and his help.
My go to for Arquitectural modeling and character sculpts, disciplined, punctual, communicative and trustworthy
A talented, creative artist with a strength in modeling, animatics, imagination, story and original ideas.
A strong delegate for modeling, look development and motion graphics. Hard working and technically capable!
My little brother who has a strong influence in the 2D Animation Community, he has worked with me with character design, animation and animatics
Strong in character animation in Blender whom I would hire again without a doubt.
My sound guy who has never let me down over the years, and old friend with big dreams and excellent ambitions.
Strong in character animator in Blender who has a knack for some great animated personality! She's also excellent to work with.
He has been with me through our initial efforts, supporting as a patron gratuitously. I have had the honour of being a part of his project "Make Someone Happy".
He also is a fellow artists with an excellent on-going project!
Iyad has also returned some of his sponsorship to me frequently, sharing his addons and code. In turn I sponsor him when I can as often as I can for his incredible hard work, can-do attitude and skillful programming with the Blender source.
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